Ubisoft has officially announced that its upcoming Assassin's Creed: Unity has been delayed by two weeks, and will release alongside Assassin's Creed: Rogue on November 11 in the US and on November 13 in EMEA countries.
Notably, Assassin's Creed: Unity's global release date was previously scheduled for October 28 as seen (now changed) in one of the official website screenshots in our previous report.
Vincent Pontbriand, Senior Producer at Ubisoft said the team needed some more time "to hone some of the details to make sure Assassin's Creed Unity is exceptional." He thanked the players' commitment towards the game title by mentioning, "We sincerely appreciate players' commitment to the game and their patience. It's just a couple more weeks. And it's going to be worth it."
According to Pontbriand, AC: Unity "requires a lot of work, a lot of production, and a lot of learning."
"It's always hard to be precise and to quantify exactly how much work is involved. So as we get close to the finish we often realize we're near the target but we're not quite there yet," he added on the official blog post.
In addition, the extra two weeks are said to allow the Ubisoft team some time to make minor adjustments in Assassin's Creed: Unity which will later make a "big difference."
It is worth noting that while Assassin's Creed: Rogue will be available for Sony PlayStation 3 (PS3) and Microsoft Xbox 360 consoles, the Assassin's Creed: Unity will be available for PC, PS4 and Xbox One.
Last week, Ubisoft released an iOS game called Assassin's Creed Memories. Unlike other games in the franchise, the iOS offering is a card-battle game with RPG and strategy elements tasking players to strengthen their Assassin characters, hunt targets across different eras, and 'recruit' allies for guild vs. guild battles against other players.
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