God of War Ragnarök Review: Fitting End to Kratos and Atreus’ Nordic Era

God of War Ragnarök review: Kratos and Atreus’ final journey through Norse mythology sends you across all nine realms, with cinematic visuals married to frenetic and satisfying combat. God of War Ragnarök release date is November 9 on PS4 and PS5. God of War Ragnarök price in India is Rs. 3,999 on PS4 and Rs. 4,999 on PS5. Full review: https://www.gadgets360.com/games/reviews/god-war-ragnarok-review-ps5-release-date-story-combat-graphics-playstation-5-kratos-atreus-3487275 How do you follow up a critically-acclaimed and universally-loved soft reboot that reinvigorated the franchise? The answer is simple: if it’s not broken, don’t fix it. God of War Ragnarök either retains or builds on the foundation laid by its predecessor. What I love about combat on God of War Ragnarök is that it’s a lesson in how you can do more with less. There are just two weapons here — the axe and the blades — but still such a variety of play. What I don’t love is how the game limits what you can see. Enemies get free shots in God of War Ragnarök simply because the camera won’t let you see them. At times, God of War Ragnarök feels like a loot simulator. It’s clear that most maps are designed to allow Ragnarök to place chests in strategic spots. That said, it’s nowhere as annoying as the approach other games have taken, some from the house of PlayStation itself.


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