| os | Windows 7 or higher |
|---|---|
| processor | Intel Core i3-2100 3.1 GHz or AMD Phenom II X4 965 3.4 GHz |
| memory | 8GB |
| graphics | Nvidia GeForce GTX 460 1GB or AMD Radeon R7 260 |
| storage | 50GB |
| directx | DirectX 11 |
| os | Windows 7 or higher |
|---|---|
| processor | Intel Core i3-2100 3.1 GHz or AMD Phenom II X4 965 3.4 GHz |
| memory | 8GB |
| graphics | Nvidia GeForce GTX 460 1GB or AMD Radeon R7 260 |
| storage | 50GB |
| directx | DirectX 11 |
| os | Windows 10 or higher |
|---|---|
| processor | Intel Core i3-6300T 3.3 GHz |
| memory | 8GB |
| graphics | Nvidia GeForce GTX 670 or AMD Radeon R9 270X |
| storage | 50GB |
| directx | DirectX 12 |
Every year, EA Sports makes a big deal of new FIFA features that infuse more realism to the game, be it ball physics, body movement, player intelligence, and so forth. And that holds true for FIFA 19 — the latest instalment, out this week for all major gaming platforms including PC, PS4, and Xbox One — as well, which promises a reworked first-touch system and improved jostling among other things. At the same time, most game studios are in the business of delivering fun, unless you're making a simulator, say for garbage or tow trucks. In that push and pull, it's only obvious that making an entertaining game would win, which helps explain the unrealistic long shots in last year's FIFA 18, the duality of gameplay in EA's only rival PES 2019, and the shift towards beautiful football with FIFA 19.
FIFA 19
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