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Psychonauts 2

  • Xbox
  • Last Updated: 8th October 2026
Platformer
7★ 7+
PS4 Xbox One Series S/X Windows macOS Linux
Gadgets 360 Rating

Psychonauts 2 Details

  • Release Date 25 August 2021
  • Publisher Xbox Game Studios
  • Developer Double Fine
  • Director Tim Schafer, Zak McClendon
  • Producer Andy Alamano, Gavin Carter, Naoko Takamoto
  • Writer Tim Schafer
  • Composer Peter McConnell
  • Series Psychonauts
  • Game Modes Single-player
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  • DLC Yes
  • Enhanced for PS4 Pro/ Xbox One X Yes
  • Optimised for Xbox Series S/X Yes
Psychonauts 2 System Requirements
Minimum
osWindows 7 or higher
processorIntel Core i3-3225 3.3 GHz or AMD Phenom II X6 1100T
memory8GB
graphicsNvidia GeForce GTX 1060 2GB or AMD Radeon RX 560
storage30GB
directxDirectX 11
Recommended
osWindows 10 or higher
processorIntel Core i7-7700K 4.2 GHz or AMD Ryzen 5 1400 3.2 GHz
memory8GB
graphicsNvidia GeForce GTX 1060 6GB or AMD Radeon RX 580
storage30GB
directxDirectX 12
Minimum
osmacOS 12 or higher
processorIntel Core i5-7500 3.4 GHz
memory8GB
graphicsAMD Radeon Pro 570 2GB
storage30GB
Recommended
osmacOS 12.3 or higher
processorIntel Core i9-9880H 2.3 GHz
memory16GB
graphicsNvidia GeForce GTX 1660 Ti 6GB
storage30GB
Minimum
osUbuntu 20.04 or higher
processorIntel Core i3-3225 3.3 GHz or AMD Phenom II X6 1100T
memory8GB
graphicsNvidia GeForce GTX 1050 2GB or AMD Radeon RX 560
storage30GB
Recommended
osUbuntu 22.04 or higher
processorIntel Core i7-7700K 4.2 GHz or AMD Ryzen 5 1600 3.2 GHz
memory8GB
graphicsNvidia GeForce GTX 1060 6GB or AMD Radeon RX 580
storage30GB
Rating
OpenCritic Rating Rating 89/100
MetaCritic Rating Rating (Windows) 89/100
MetaCritic Rating Rating (PS4) 87/100
MetaCritic Rating Rating (Xbox One) 91/100
MetaCritic Rating Rating (Series S/X) 87/100

Psychonauts 2 Review

By Akhil Arora (Aug 23, 2021)
  • Good
  • Zany, goofy, and eclectic
  • Hand-drawn visual aesthetic
  • Embraces heavy ideas
  • Smartly presents concepts
  • Doesn't talk down to audience
  • Special gameplay settings for kids
  • NPC chatter is a bonus treat
  • Included with Xbox Game Pass
  • Bad
  • Narrative conflicts with gameplay loop
  • Platforming bits aren't innovative
  • Environmental bug

Psychonauts 2 is ready — and it's here. Tell that to someone from the late ‘00s and they likely wouldn't believe you. The original Psychonauts, released in 2005 on the original Xbox, PlayStation 2 and PC, had a tortured development process. Though it had Grim Fandango and Full Throttle director Tim Schafer at the helm, it was the first game for his new studio Double Fine. That resulted in all sorts of problems, resulting in Microsoft pulling an exclusivity deal midway through production. Double Fine found a new partner and Psychonauts released to critical acclaim, but it found few buyers, forcing its new publisher to exit the video game industry altogether. No wonder then that Schafer struggled to get Psychonauts 2 off the ground — and that it's had its own share of setbacks.

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