os | Windows 10 or higher |
---|---|
processor | Intel Core i5-6600K 3.5 GHz or AMD Ryzen 5 1600 3.2 GHz |
memory | 8GB |
graphics | Nvidia GeForce GTX 1050 Ti or AMD Radeon RX 570 |
storage | 100GB |
directx | DirectX 12 |
os | Windows 10 or higher |
---|---|
processor | Intel Core i5-6600K 3.5 GHz or AMD Ryzen 5 1600 3.2 GHz |
memory | 8GB |
graphics | Nvidia GeForce GTX 1050 Ti or AMD Radeon RX 570 |
storage | 100GB |
directx | DirectX 12 |
os | Windows 10 or higher |
---|---|
processor | Intel Core i7-6700 3.4 GHz or AMD Ryzen 7 2700X 3.7 GHz |
memory | 12GB |
graphics | Nvidia GeForce GTX 1660 or AMD Radeon RX 5600 XT |
storage | 100GB |
directx | DirectX 12 |
There's a consistency that annual sports video games require to remain familiar and formulaic. It's less “if it ain't broke, don't fix it” and more “it's broke, but f*** it”. It's understandable, too. Radical change doesn't come on a per year basis. But there are two ways to go about making a new sports title every year: One is the NBA 2K approach, that refines the series' authentic and sweaty on-court action with each iteration; the other is the EA Sports FC way, that repackages pretty much the same game and slaps a different player's face on the box with each release.