Facebook's Sandberg Says Virtual Reality Will Take Time to Develop

Advertisement
By Indo-Asian News Service | Updated: 10 February 2016 16:34 IST
These are still early days for the virtual reality (VR) technology's adoption and the VR ecosystem will take time to develop globally, social media giant Facebook's top executives have predicted.

Addressing a gathering at the Goldman Sachs Technology and Internet Conference in San Francisco on Tuesday, Facebook chief operating officer Sheryl Sandberg said that turning virtual reality into a business is part of the firm's 10-year plan rather than an immediate action item.

"Her comments could be aimed at muting investor enthusiasm for the new sci-fi technology in the short term," said a Fortune report.

Advertisement

Echoing her comments, Facebook's chief financial officer David Wehner said there is much that can be "accomplished with virtual reality" but it is still "very early days".

"It will take time to develop the ecosystem," Wehner added.

Advertisement

According to the world's leading information technology research company Gartner Inc, the head-mounted displays (HMDs) are an emerging market and in 2016, the VR market will progress toward mainstream adoption for consumers and enterprise use.

"New virtual reality HMDs for consumers, such as the HTC Vive, Oculus Rift, Sony PlayStation VR, and Microsoft HoloLens are expected to be available along with video games and entertainment content as well as business applications critical for their success," Brian Blau, research director at Gartner said in company's report recently.

Advertisement

Facebook has been credited with taking an early bet on virtual reality by acquiring startup Oculus VR for $2 billion (roughly Rs. 13,570 crores) in early 2014.

The company is expected to start shipping its Oculus VR headsets in March as Oculus has already started taking orders for its $599 consumer-focused headsets.

Advertisement

South Korean electronic giant Samsung has also launched Gear VR - its flagship virtual reality (VR) headset for Indian consumers in January for Rs.8,200.

Sandberg said that in the fourth quarter, Facebook saw a 51.7 percent jump in revenue to $5.84 billion. The mobile ads accounted for 80 percent of total ad revenue.

 

Get your daily dose of tech news, reviews, and insights, in under 80 characters on Gadgets 360 Turbo. Connect with fellow tech lovers on our Forum. Follow us on X, Facebook, WhatsApp, Threads and Google News for instant updates. Catch all the action on our YouTube channel.

Advertisement

Related Stories

Popular Mobile Brands
  1. OnePlus N6x vs iQOO Z11 Lite vs Oppo K14x 5G: Price in India, Features Compared
  2. Adidas Hyperboost Edge Review: Boost Reborn?
  3. Here Are New Smartphones Launching in August 2026
  4. Best Smartphones Under Rs. 50,000 in India Right Now
  1. Sony Not Backing Down From Decision to End Game Discs, Says Will 'Cautiously' Move Forward With Plan
  2. Samsung Galaxy S26 FE Camera Specifications Leaked Ahead of Expected Launch, May Reuse Its Predecessor's Main Rear Camera
  3. Bitcoin Wallet Exploit Costs Users $38 Million in 25-Minute Attack
  4. Tecno's Bezelless Concept Phone Teased Ahead of IFA 2026
  5. HMD Pulse 2, Pulse 2 Plus, Pulse 2 Pro Tipped to Feature 5,000mAh Battery, Unisoc Chipset
  6. Poco C95 Pro 4G, Redmi Note 17 Pro 5G Reportedly Spotted on NBTC Ahead of Expected Launch
  7. Samsung SDS Teams Up With Upbit Operator Dunamu to Explore Stablecoins and AI Payments
  8. Redmi K100 Pro Series Launch Confirmed for August 11; K100 Pro Max Design Revealed
  9. Anthropic Says Claude AI Breached Three Organisations During Cybersecurity Testing
  10. Samsung Working on New Galaxy Buds With Ear Hooks Design, Leak Suggests
Download Our Apps
Available in Hindi
© Copyright Red Pixels Ventures Limited 2026. All rights reserved.