os | Windows 10 or higher |
---|---|
processor | Intel Core i7-10700K 3.8 GHz or AMD Ryzen 7 3700X 3.6 GHz |
memory | 16GB |
graphics | Nvidia GeForce RTX 2060 Super 8GB or AMD Radeon RX 6600 8GB |
storage | 100GB |
os | Windows 10 or higher |
---|---|
processor | Intel Core i7-10700K 3.8 GHz or AMD Ryzen 7 3700X 3.6 GHz |
memory | 16GB |
graphics | Nvidia GeForce RTX 2060 Super 8GB or AMD Radeon RX 6600 8GB |
storage | 100GB |
os | Windows 10 or higher |
---|---|
processor | Intel Core i7-12700K 3.6 GHz or AMD Ryzen 7 5700X 3.4 GHz |
memory | 32GB |
graphics | Nvidia GeForce RTX 3080 or AMD Radeon RX 6800 |
storage | 100GB |
When id Software rebooted Doom in 2016, it not only injected new life into a dormant franchise but also hit the refresh button on the first-person shooter genre. Annual Call of Duty releases, a faltering Battlefield series, and other COD clones had left shooting games feeling stale. Doom, with its brutal, relentless combat and classic FPS mechanics, arrived as a palate cleanser. It shirked modern FPS tenets of cover shooting and regenerating health and instead pushed players to be aggressive and punish enemies up close.