How do you follow up a good video game? You make a great one. The idea seems obvious, simple even. But what really makes a sequel great? That's perhaps harder to answer. There are some salient grounds a game must cover to best its predecessor. It must expand on the ideas and themes introduced in the first game. It must deepen gameplay systems in ways that feel connected to the previous game and independent from it at the same time. And it helps if the follow-up, somehow, is more fun. But to truly transcend the highs (and lows) of the previous game, a sequel must tread new ground.
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