DeepMind AI Can Play Quake III Arena Capture the Flag Better Than a Human

Advertisement
By Sumit Chakraborty | Updated: 4 July 2018 14:08 IST
Highlights
  • DeepMind's AI has learnt how to play a popular multiplayer video
  • It received 'reinforcement learning' to achieve human-level performance
  • The agents could team up with both AI players and human players

Photo Credit: DeepMind/ YouTube

DeepMind, part of the Alphabet group after being acquired by Google in 2014, is focused on artificial intelligence. On Tuesday, it announced that it had taught AI programs to learn how to team up efficiently with other AI programs as well as humans in a video game, at human-level. Researchers at the company have taught an AI agent to play a customised version of Quake III Arena like a human. Interestingly, the trained AI is now better than most human players in the game, even when it is playing with a human. The trained AI agents were found to have a higher win-rate (Elo rating)and be more collaborative than humans. With such AI-based research, the video gaming space is expanding the scope for NPC or non-player characters to do better and work more effectively.

As per the results of research and experiments shared by DeepMind, several AI systems were trained to play 'Capture the Flag' on Quake III Arena, which is a multiplayer first-person shooter game. An AI agent based on the For The Win (FTW) architecture was made to play roughly 450,000 rounds of the game to eventually gain its dominance over most human players and also to understand how to effectively work with other machines and humans. The teamwork training, according to DeepMind, is being called as multi-agent learning.

Mastering strategies, tactical understanding, and team play involved in multiplayer video games is an important part of AI research. DeepMind, in the blog post, says, "We train agents that learn and act as individuals, but which must be able to play on teams with and against any other agents, artificial or human." It added, "From a multi-agent perspective, CTF requires players to both successfully cooperate with their teammates as well as compete with the opposing team, while remaining robust to any playing style they might encounter."

Advertisement

The reason for choosing Quake III Arena for the experiment, DeepMind says, was that the game has laid the foundations for several modern first-person video games, and has also "attracted a long-standing competitive e-sports scene."

Advertisement

Such experiments, DeepMind says, are based on three general ideas for reinforcement learning. Firstly, instead of training a single agent, the researchers trained a population of agents. Each agent then learns its own internal reward signal that enables them to generate their own internal goals, such as capturing a flag. Finally, these agents operate at two timescales - fast and slow - and that enhances their ability to use memory and generate consistent action sequences.

Advertisement

In a tournament with and against 40 human players, the machine-only teams had a high chance of winning against human-only teams. Interestingly, it also had a very high chance of winning against human-machine teams. A survey of human participants found that the FTW agent was more collaborative than human teammates. What is even more interestingly, is that the rules of the game were not given to machines before hand, yet over time, FTW learned most of the basic strategies "to a very high standard."

While machines have beaten humans at games before, each new game offers newer challenges for AI to solve. To recall, last year DeepMind drew headlines by creating an AI system AlphaGo Zero that defeated the world champion of the game Go. Recently, OpenAI has announced that it will take on a Pro Dota 2 Team at The International, one of the world's most popular video game tournaments. Also, last year, DeepMind had released a set of tools along with Blizzard Entertainment to accelerate AI research with help from the real-time strategy game Starcraft.

 

Get your daily dose of tech news, reviews, and insights, in under 80 characters on Gadgets 360 Turbo. Connect with fellow tech lovers on our Forum. Follow us on X, Facebook, WhatsApp, Threads and Google News for instant updates. Catch all the action on our YouTube channel.

Further reading: DeepMind, Google, Quake III Arena
Advertisement

Related Stories

Popular Mobile Brands
  1. Nothing Phone 4a Price in India, RAM and Storage Options Leaked Online
  2. iPhone 17e Launched in India With MagSafe, 48-Megapixel Camera: See Price
  3. iQOO 15R Goes on Sale in India Today: Know Price and Offers
  4. Nothing Phone 4a Will Go on Sale in Bengaluru at a Drop Event on This Date
  5. Vivo X300 Ultra Spotted With Zeiss Telephoto Extender Setup at MWC 2026
  6. Total Lunar Eclipse 2026: Where and How to See the Rare Blood Moon
  7. iPad Air (2026) With M4 Chip Launched in India at This Price
  8. With Love OTT Release Date: When and Where to Watch it Online?
  9. Ai+ Pulse 2 With 6,000mAh Battery Launched at This Price in India
  1. Nothing Phone 4a to Go on Sale in Bengaluru at Exclusive Drop Event Days After India Launch
  2. iQOO 15R With Snapdragon 8 Gen 5 Chip Goes on Sale in India Today: Price, Offers
  3. Vivo X300 Ultra Teased With Zeiss 400mm Extender Kit at MWC 2026; Global Launch Confirmed
  4. Total Lunar Eclipse 2026: Where and How to See the Rare Blood Moon
  5. Poco X8 Series, Poco C85x 5G Teased on Flipkart, Could Launch in India in March
  6. iPad Air (2026) Launched in India With M4 Chip, Up to 13-Inch Display: Price, Specifications
  7. iPhone 17e Launched in India With MagSafe, Ceramic Shield 2 and A19 Chip: Price, Specifications
  8. MWC 2026: Tecno Camon 50 Series Launched as Firm Unveils Modular Concept Phone, Lamborghini Collaboration
  9. Samsung Galaxy S26 Ultra's Successor Tipped to Feature 200-Megapixel ISOCELL HPA Sensor With LOFIC
  10. Moto Buds 2 Plus Launched With Dynamic ANC, Sound by Bose Alongside Moto Buds 2 at MWC 2026
Download Our Apps
Available in Hindi
© Copyright Red Pixels Ventures Limited 2026. All rights reserved.