With Sony PlayStation VR Now Out, the Search for Virtual Reality's Killer App Begins

Advertisement
By Pavel Alpeyev, Bloomberg | Updated: 13 October 2016 18:14 IST

Sony Corp.'s release of the PlayStation VR on Thursday brings virtual reality to the cusp of mainstream adoption. To make it a must-have home entertainment device, the gadget will need a breakaway hit like Angry Birds or Pokemon Go.

A list of the challenges faced by virtual-reality developers offers hints of what a killer VR app or game might look like. While it could borrow techniques from traditional games, virtual reality's potential starts to become clearer at the point where conventional approaches start to fall short.

Advertisement

(Also see: Sony PlayStation VR Goes on Sale, Brings Virtual Reality to the Masses)

Consider mobile gaming, which required developers and gamers to think in new ways. The use of touch screens and sensors, short play time and free-to-try business models helped to make smartphone games unique and fueled success in the genre. In the same way, creators are now developing the building blocks for VR.

Advertisement

"These are things that have never been invented before-you can't look them up," said Andy Moore, chief executive officer of Radial Games, one of the developers of Fantastic Contraption, a game that lets users build virtual gizmos.

Whatever the first VR mega hit may be, it will most likely use a motion controller. One of the first things people do in virtual reality is look at their hands. Playing with a regular gamepad would shatter the illusion, and that's why PlayStation VR, Facebook Inc.'s Oculus and HTC Vive all come with controllers that track 3-D hand movements.

Advertisement

Motion controllers are tracked by an outside camera or a sensor to directly translate your movements into VR. See something you want? Reach out and grab it, there's no need to memorize complex button combinations. This ease of use brings virtual reality to a much a broader audience.

"Manipulating objects with your hands in VR brings out a childlike wonder," said Alex Schwartz, CEO of Owlchemy Labs, which developed Job Simulator.

Advertisement

(Also see: PlayStation VR First Impressions)

The Exit Burrito
PC-based user elements, such as digital buttons, dials and rectangular menus, also don't translate well into virtual reality.

"If you want a volume slider, then put an actual speaker in the world with a physical slider that you can grab with your hand," Moore said. "Don't do menus. Menus suck."

For example, in Fantastic Contraption, where users create virtual machines by connecting engine parts and structures together, the toolbar is a cat. The feline is always nearby, ready to help. Menus also lead to clutter. That's why in the game, magic hats are used to quickly change avatars. To quit a level in Job Simulator, take a bite out of an virtual exit burrito. And another bite to confirm.

(Also see: PlayStation VR India Launch to Be 'Confirmed in Due Time'; Public Demos Set for IGX 2016)

To teleport or not
One of the thorniest problems is preventing nausea in virtual environments. Base jumping off a skyscraper or tumbling around in zero-G environment usually don't work well. That's because much of the sense of presence, the feeling of being somewhere else, comes not from what people see, but the their innate sense of balance. There's a technical term for when those senses don't line up: vestibular mismatch.

The challenge has already led to a new technique that's quickly gaining in popularity-teleportation. While it feels as natural as blinking and doesn't cause motion sickness, zooming around enemies and obstacles at will can also undermine the illusion of being in a realistic physical space. Budget Cuts, a stealth game that has you sneaking around an office building, has an elegant solution: you can only teleport as far as you can throw.

"Navigation is just a way to get from point A to B, it's not a game mechanic itself, so why not shortcut it?" said Nicolas Doucet, producer of Playroom VR for Sony's headset. "Do we really need it?"

What's most exciting about VR is that many of these tools and techniques are being invented right now. By solving these problems, developers may be doing more than just laying the groundwork for a Clash of Clans in virtual reality. Facebook's Mark Zuckerberg, for one, believes virtual reality will usher a new era in computing.

(Also see: Facebook Unveils VR Rooms for Socialising; Testing Standalone VR Headset)

"This is the most rewarding work I've ever done," said Moore. "Everything I touch is brand new."

© 2016 Bloomberg L.P.

 

Get your daily dose of tech news, reviews, and insights, in under 80 characters on Gadgets 360 Turbo. Connect with fellow tech lovers on our Forum. Follow us on X, Facebook, WhatsApp, Threads and Google News for instant updates. Catch all the action on our YouTube channel.

Advertisement

Related Stories

Popular Mobile Brands
  1. Oppo F33 5G vs Realme 16 5G vs Nothing Phone 4a: Price, Features Compared
  2. Vivo T5 Pro vs Oppo A6 Pro vs Lava Agni 4: Know What Is the Difference
  1. NASA Observes Rare Sungrazer Comet Disintegration Near the Sun
  2. Kolaiseval Out on OTT: Know Everything About This Tamil Psychological Thriller Film Online
  3. Band Melam OTT Release Date Revealed: Know When and Where to Stream it Online
  4. LEGO Friends: The Next Chapter Season 4 Now Streaming on Netflix: What You Need to Know
  5. Small NASA Satellite Could Reveal How Lightning Impacts Space Weather
  6. Piece by Piece: Pharrell Williams’ LEGO Documentary Now Streaming on Netflix
  7. Ustaad Bhagat Singh OTT Release: When & Where to Watch Pawan Kalyan’s Telugu Film Online
  8. Battleground Season 2 Now on OTT: Know Where to Watch This Ultimate Fitness Reality Show Online
  9. Apne Paraye Out on OTT: Know Where to Watch This Hindi Dub of Bengali Drama Series
  10. Scientists Just Created the Largest 3D Map of the Universe Ever to Study Dark Energy
Download Our Apps
Available in Hindi
© Copyright Red Pixels Ventures Limited 2026. All rights reserved.