| os | Windows 8.1 or higher |
|---|---|
| processor | Intel Core i3-2120 3.3 GHz or AMD Phenom II X4 955 3.2 GHz |
| memory | 4GB |
| graphics | Nvidia GeForce GTS 450 1GB or AMD Radeon HD 5770 1GB |
| storage | 12GB |
| os | Windows 8.1 or higher |
|---|---|
| processor | Intel Core i3-2120 3.3 GHz or AMD Phenom II X4 955 3.2 GHz |
| memory | 4GB |
| graphics | Nvidia GeForce GTS 450 1GB or AMD Radeon HD 5770 1GB |
| storage | 12GB |
| os | Windows 8.1 or higher |
|---|---|
| processor | Intel Core i5-2400 3.1 GHz or AMD FX 6350 3.9 GHz |
| memory | 8GB |
| graphics | Nvidia GeForce GTX 670 2GB or AMD Radeon HD 7870 2GB |
| storage | 12GB |
Released last week, Champions of Anteria is one of Ubisoft's newest intellectual properties. But that wasn't always going to be the case. The game was originally titled The Settlers: Kingdoms of Anteria, under development to rejuvenate the long-running city-building Settlers franchise and give it a fresh spin. That meant infusing real-time strategy into a series largely focused on resource optimisation, kind of like bringing Diablo to the world of Civilization V.
Champions of Anteria
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