Take-Two, Electronic Arts Plunge on Fortnite Threat

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By Christopher Palmeri, Bloomberg | Updated: 7 February 2019 16:28 IST

Take-Two Interactive Software and Electronics Arts both tanked in US trading after the video-game publishers posted disappointing numbers, yet another sign that the phenomenal success of Fortnite is looming large on the industry.

Take-Two, the maker of Grand Theft Auto, said revenue in the quarter ending in March will be $450 million to $500 million (roughly Rs. 3,200 crores to Rs. 3,500 crores), when analysts anticipated $609.1 million. Its shares slumped as much as 14 percent, the most since December 2009, while Electronic Arts dropped 16 percent following a similar shortfall late Tuesday. Rivals Ubisoft Entertainment and Activision Blizzard also fell.

Game publishers have been thrown for a loop by the phenomenal success of Fortnite, a shooting game from Epic Games, which counts Chinese social media giant Tencent Holdings as a major shareholder. The game uses a "battle royale" format that lets users start a new competition immediately after they are eliminated, an addictive feature that keeps users playing - and just hanging out chatting - for hours on end. Netflix said last month it considered Fortnite among its biggest competitors in vying for consumers' attention.

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However, some analysts see reason to be upbeat on the sector. Fortnite's growth appears to have stalled, analyst Robert Berg of Berenberg wrote in a report, and the "maximum pain" year-on-year will be felt from March 2018 to 2019.

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"We believe that recent share price performances and current valuation multiples suggest structural uncertainty which to us is far from the reality," he wrote. "In fact, the video-game segment is in rude health."

There was some positive news from Take-Two, whose earnings beat estimates for last quarter. The bright spot was Red Dead Redemption 2, which immerses players in a cinematic, western-themed world. It has sold more than 23 million copies since its release in October.

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EA wasn't so lucky. Its latest Battlefield title flopped during the holiday season, drowned out by Fortnite and Red Dead. Upgrades to the Battlefield game are coming, including a Fortnite-style battle-royale mode, but they won't come in time to save the current quarter, when net revenue will reach $1.17 billion, EA said on Tuesday. That compared with the $1.47 billion average of analysts' estimates.

"It's always a battle, for time more than a battle for money," EA Chief Financial Officer Blake Jorgensen said in an interview.

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© 2019 Bloomberg LP

 

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