Assassin's Creed Valhalla is — like other recent entries in Ubisoft's long-running action-adventure stealth franchise, AC: Origin and Odyssey — just too much. Every settlement you step into has half a dozen side quests and activities. Every time you complete an objective, five more of the same kind show up on the map. There are not one but two worlds to explore: Norway and England, and you will also step foot in Asgard and Jotunheim for a little while. That wouldn't be a bad thing if the Assassin's Creed Valhalla universe was full of life and variety, but it's usually all too repetitive. Climb to the top of a tall structure. Unlock a door. Find a hidden passage. Listen to a boring tale. Shoot something down. Rinse and repeat.