Frequent Video Game Players Have Superior Decision-Making Skills, Says Study

Analysis of the brain scans in the study found that the players reflected enhanced activity in certain parts of the brain.

Advertisement
By ANI | Updated: 12 July 2022 16:02 IST
Highlights
  • Authors used functional magnetic resonance imaging (FMRI) in the study
  • The Georgia State research project involved 47 college-age participants
  • Study notes there was no trade-off between speed and accuracy of response

The study found that video game players were faster and more accurate with their responses

The findings of recent research by Georgia State University researchers suggest that frequent video game players show superior sensorimotor decision-making skills and enhanced activity in key regions of the brain as compared to non-players. The authors, who used functional magnetic resonance imaging (FMRI) in the study, said the findings suggest that video games could be a useful tool for training in perceptual decision-making.

"Video games are played by the overwhelming majority of our youth for more than three hours every week, but the beneficial effects on decision-making abilities and the brain are not exactly known," said lead researcher Mukesh Dhamala, associate professor in Georgia State's Department of Physics and Astronomy and the university's Neuroscience Institute.

Advertisement

"Our work provides some answers on that," Dhamala said. "Video game playing can effectively be used for training -- for example, decision-making efficiency training and therapeutic interventions — once the relevant brain networks are identified."

Dhamala was the adviser for Tim Jordan, the lead author of the paper, who offered a personal example of how such research could inform the use of video games for training the brain.

Advertisement

Jordan, who received a PhD in physics and astronomy from Georgia State in 2021, had weak vision in one eye as a child. As part of a research study when he was about 5, he was asked to cover his good eye and play video games as a way to strengthen the vision in the weak one. Jordan credits video game training with helping him go from legally blind in one eye to building strong capacity for visual processing, allowing him to eventually play lacrosse and paintball. He is now a postdoctoral researcher at UCLA.

The Georgia State research project involved 47 college-age participants, with 28 categorised as regular video game players and 19 as non-players.

Advertisement

The subjects laid inside an FMRI machine with a mirror that allowed them to see a cue immediately followed by a display of moving dots. Participants were asked to press a button in their right or left hand to indicate the direction the dots were moving, or resist pressing either button if there was no directional movement.

The study found that video game players were faster and more accurate with their responses.

Advertisement

Analysis of the resulting brain scans found that the differences were correlated with enhanced activity in certain parts of the brain.

"These results indicate that video game playing potentially enhances several of the subprocesses for sensation, perception and mapping to action to improve decision-making skills," the authors wrote. "These findings begin to illuminate how video game playing alters the brain in order to improve task performance and their potential implications for increasing task-specific activity."

The study also notes there was no trade-off between speed and accuracy of response — the video game players were better on both measures.

"This lack of speed-accuracy trade-off would indicate video game playing as a good candidate for cognitive training as it pertains to decision-making," the authors wrote.


Is PS Plus better than Xbox Game Pass now? We discuss this on Orbital, the Gadgets 360 podcast. Orbital is available on Spotify, Gaana, JioSaavn, Google Podcasts, Apple Podcasts, Amazon Music and wherever you get your podcasts.
Affiliate links may be automatically generated - see our ethics statement for details.
 

Get your daily dose of tech news, reviews, and insights, in under 80 characters on Gadgets 360 Turbo. Connect with fellow tech lovers on our Forum. Follow us on X, Facebook, WhatsApp, Threads and Google News for instant updates. Catch all the action on our YouTube channel.

Advertisement

Related Stories

Popular Mobile Brands
  1. Samsung Starts Selling Refurbished Galaxy S25 Series and A-Series Phones
  2. Sony Bravia 3II Series Debuts in India With a 120Hz 4K Display: See Prices
  3. SanDisk Crayola USB Type-C Flash Drive Launched in India
  4. Here's When the Realme 16T 5G Will Launch in India
  5. India's Smartphone Market Reportedly Declined 4.1 Percent in Q1
  6. Oppo Reno 16, Reno 16 Pro Could Arrive in These Colour Options
  7. Google's Android Show I/O Edition: How to Watch the Event, What to Expect
  8. Google Is Reportedly Testing This Gemini Model Ahead of Google I/O 2026
  9. Amazon Great Summer Sale 2026: Best Deals on Vivo and iQOO Smartphones
  1. Google's Android Show I/O Edition: How to Watch Livestream, What to Expect
  2. Sony Bravia 3II Lineup Launched in India With XR Processor, 120Hz 4K Display: Price, Features
  3. Shift Up Says It Will Self-Publish Stellar Blade 2 to Reach Broad Audience From Day One
  4. India’s Smartphone Market Declined by 4.1 Percent in the First Quarter Amidst Low Consumer Demand, RAM Shortage: IDC
  5. Sony Xperia 1 VIII Design Surfaces Online Leaving Little to the Imagination Ahead of May 13 Launch
  6. 007 First Light Will Run at 60fps on PS5, IO Interactive Confirms
  7. 96 Now Streaming on SunNXT: What You Need to Know About Vijay Sethupathi, Trisha Krishnan Starrer Online?
  8. Tecno Camon Slim Visits US FCC, Other Certification Databases; Could Feature 7,000mAh Battery
  9. Samsung Galaxy S27 Said to Sport BOE Screen as Firm Looks for Secondary Display Suppliers
  10. Oppo Reno 16, Reno 16 Pro Colourways, Price Range Leaked; Tipster Also Hints at New Tablet's Specifications
Download Our Apps
Available in Hindi
© Copyright Red Pixels Ventures Limited 2026. All rights reserved.