Popular "endless running" game, Temple Run, which debuted on Windows Phone 8 earlier this year, has now been updated to support phones with 512MB RAM.
While there's no official change log on the game's listing page
on the Windows Phone store, the game's developer, Imangi Studios, talked about the update through its Twitter handle.
Temple Run for Windows Phone was criticised
for its hardware and software requirements, namely, 1GB RAM and Windows Phone 8, which meant that the game could be played only on a handful of phones - HTC 8X and Nokia Lumia 820, Lumia 920 and Lumia 925 - could play the game. Users running an older version of Windows Phone, or having lesser RAM on their phone were left high and dry.
While the game is still limited to Windows Phone 8, the developer of the game, Imangi Studios, has now optimised it to run on phones with 512MB RAM. Following the move, a large number of users would be able to play the game as Nokia's recently launched entry and mid level Windows Phone 8 handsets such as the Lumia 520, Lumia 620 and Lumia 720 come with 512MB of RAM. The HTC 8S mid-range Windows Phone 8 smartphone also comes with 512MB of RAM.
However, at the time of writing this post, we were not able to find the game on the Windows Phone Store while using the Nokia Lumia 520. We also tried opening a link to the Store via Internet Explorer and encountered the same "This app uses features your phone doesn't have" error that we used to get earlier. Perhaps this could be due to the update not being rolled out to the Indian store at the time of writing this post.
The launch of original Temple Run on Windows Phone 8 arrived after Imangi Studios released multiple successors to the game on various platforms. Biggest success on those has been Temple Run 2, that became the fastest growing mobile game of all times, when it clocked
over 50 million downloads in just 13 days. We'd look forward to the developer porting other versions of the game to the Windows Phone platforms.