Study Finds No Link Between Video Games and Violence

Advertisement
By Press Trust of India | Updated: 23 January 2018 11:48 IST
Highlights
  • Study had over 3,000 participants
  • Violent video games do not increase aggression, it found
  • Players don't use violence in reality just as in games

Scientists have found no evidence to support the theory that video games make players more violent.

In a series of experiments, with more than 3,000 participants, the researchers demonstrated that video game concepts do not 'prime' players to behave in certain ways and that increasing the realism of violent video games does not necessarily increase aggression in game players.

Advertisement

The dominant model of learning in games is built on the idea that exposing players to concepts, such as violence in a game, makes those concepts easier to use in 'real life'.

This is known as 'priming' and is thought to lead to changes in behaviour.

Advertisement

The researchers from the University of York in the UK expanded the number of participants in experiments, compared to studies that had gone before it.

They also compared different types of gaming realism to explore whether more conclusive evidence could be found, according to the study published in the journal Entertainment Computing.

Advertisement

In one study, the participants played a game where they had to either be a car avoiding collisions with trucks or a mouse avoiding being caught by a cat.

Following the game, the players were shown various images, such as a bus or a dog, and asked to label them as either a vehicle or an animal.

Advertisement

"If players are 'primed' through immersing themselves in the concepts of the game, they should be able to categorise the objects associated with this game more quickly in the real world once the game had concluded," said David Zendle, from the University of York.

"Across the two games, we didn't find this to be the case. Participants who played a car-themed game were no quicker at categorising vehicle images, and indeed in some cases their reaction time was significantly slower," Zendle said.

In a separate, but connected study, the researchers investigated whether realism influenced the aggression of game players.

Research in the past has suggested that the greater the realism of the game the more primed players are by violent concepts, leading to antisocial effects in the real world.

"Our experiment looked at the use of 'ragdoll physics' in game design, which creates characters that move and react in the same way that they would in real life," Zendle said.

"Human characters are modelled on the movement of the human skeleton and how that skeleton would fall if it was injured," he said.

The experiment compared player reactions to two combat games, one that used 'ragdoll physics' to create realistic character behaviour and one that did not, in an animated world that nevertheless looked real.

Following the game, the players were asked to complete word puzzles called 'word fragment completion tasks', where researchers expected more violent word associations would be chosen for those who played the game that employed more realistic behaviours.

They compared the results of this experiment with another test of game realism, where a single bespoke war game was modified to form two different games.

In one of these games, enemy characters used realistic soldier behaviours, whilst in the other game, they did not employ realistic soldier behaviour.

"The findings suggest that there is no link between these kinds of realism in games and the kind of effects that video games are commonly thought to have on their players," Zendle said.

 

Get your daily dose of tech news, reviews, and insights, in under 80 characters on Gadgets 360 Turbo. Connect with fellow tech lovers on our Forum. Follow us on X, Facebook, WhatsApp, Threads and Google News for instant updates. Catch all the action on our YouTube channel.

Further reading: Video Games, Gaming
Advertisement

Related Stories

Popular Mobile Brands
  1. Vivo X300 FE With a 6,500mAh Battery Arrives in India at This Price
  2. Vivo X300 Ultra Debuts in India With 200-Megapixel Zeiss Cameras: See Price
  3. CMF Watch 3 Pro With Up to 13 Days Battery Life Launched in India
  4. Coinbase CEO Says 14 Percent of Global Workforce Will Be Laid Off
  5. Apple Agrees to Pay $250 Million Settlement for Misleading Claims on AI
  6. Infinix Note 60 Pro Review: Just Another Mid-Ranger?
  7. Bitcoin Holds Steady as ETF Inflows Support Market Momentum
  8. Xbox Chief Asha Sharma Is Ending Copilot on Mobile and Xbox Consoles
  1. OpenAI Upgrades ChatGPT’s Default AI Model to GPT-5.5 Instant, Adds New Capabilities
  2. Oppo Reno 16 Pro Global Launch Could Follow Debut in China; BIS Listing Suggests It Will Also Come to India
  3. Vivo X300 FE Launched in India With Snapdragon 8 Gen 5 SoC, Zeiss-Tuned 50-Megapixel Camera: Price, Features
  4. Vivo X300 Ultra Launched in India With 200-Megapixel Zeiss Camera, Snapdragon 8 Elite Gen 5 SoC: Price, Specifications
  5. Apple's iOS 27 Update Said to Add Option to Choose Third-Party AI Providers for Siri
  6. Apple Agrees to Pay $250 Million Settlement to iPhone 16, iPhone 15 Pro Owners Over AI Claims
  7. Kelp DAO Migrates rsETH to Chainlink After $292 Million Hack as Dispute With LayerZero Intensifies
  8. Samsung Hits $1 Trillion Valuation, Joining TSMC in Elite Club
  9. Coinbase Layoff: 14 Percent of Workforce Fired, CEO Cites Market Volatility and AI Adoption
  10. Realme 16T 5G Tipped to Launch in India Soon as Leaked Marketing Image Suggests Design, Colourways
Download Our Apps
Available in Hindi
© Copyright Red Pixels Ventures Limited 2026. All rights reserved.