Meta’s VR Headsets and AI Glasses Cost the Company $4.4 Billion in Q3 2025

Meta’s Reality Labs division oversees the development of Quest-branded VR headsets and AI glasses.

Meta’s VR Headsets and AI Glasses Cost the Company $4.4 Billion in Q3 2025

Photo Credit: Reuters

Meta is expecting lower revenue generation for Reality Labs in Q4 compared to the same quarter last year

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Highlights
  • Meta said the Reality Division suffered high operating losses in Q3
  • The division generated $470 million in sales in the same period
  • Meta currently has a headcount of 78,450 staffers
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Meta shared its earnings report for the third quarter of 2025 on Wednesday. While the Menlo Park-based tech giant posted $56 billion (roughly Rs. 4.9 lakh crore) in revenue, marking an increase of 26 percent year-over-year (YoY), its Reality Labs division suffered a loss of $4.4 billion (roughly Rs. 39,000 crore). The loss-making division oversees development of the company's Quest-branded headsets as well as the Ray-Ban and Oakley-branded artificial intelligence (AI) glasses. Interestingly, the losses were incurred despite the popularity of Meta's AI glasses.

Meta's Reality Labs Posts Big Losses

Based on the tech giant's earnings report for Q3 2025, Reality Labs generated $470 (roughly Rs. 4,170 crore) million in sales, up from $270 (roughly Rs. 2,400 crore) million in the same quarter last year, up by 74 percent YoY. But despite the significant growth in revenue generation, the operating losses of the division reached $4.4 billion (roughly Rs. 39,000 crore).

According to a CNBC report, the division has accumulated a total loss of $70 billion (roughly Rs. 6.2 lakh crore) since late 2020, making it one of the least profitable ventures of the company. The report claims that the expenditure of Reality Labs is due to the high costs associated with augmented reality (AR) and virtual reality (VR) technologies.

Interestingly, during the earnings call, Meta CEO Mark Zuckerberg said the AI glasses revenue had a strong performance in the third quarter, hinting that the losses were largely due to the expenditures associated with Quest-branded headsets. However, the headsets also performed better than expected in Q3.

“The significant year-over-year growth in Q3 was partly due to retail partners stocking up on Quest headsets ahead of the holiday season. We did not have a similar benefit in the third quarter of last year since our Quest 3S headset launched in the fourth quarter of 2024,” Zuckerberg said.

Meta's outlook for Reality Labs for the next quarter is also pessimistic. Answering an analyst's question, Susan Li, the Chief Financial Officer at Meta, said, “We expect that Q4 Reality Labs revenue will be lower than last year for a couple of reasons that I alluded to. The biggest factor is we're lapping the introduction of Quest 3S in Q4 of last year, and we don't have a new headset in the market this year.”

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Further reading: Meta, Quest Headset, AI glasses, Enterprise
Akash Dutta
Akash Dutta is a Chief Sub Editor at Gadgets 360. He is particularly interested in the social impact of technological developments and loves reading about emerging fields such as AI, metaverse, and fediverse. In his free time, he can be seen supporting his favourite football club - Chelsea, watching movies and anime, and sharing passionate opinions on food. More
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